Training Transformers Together
large-scale deep learning for everyone, by everyone
A NeurIPS 2021 Demonstration
There was a time when you could comfortably train state-of-the-art vision and language models at home on your workstation. The first convolutional neural net to beat ImageNet (AlexNet) was trained for 5-6 days on two gamer-grade GPUs. In contrast, today's Top-1 ImageNet model (CoAtNet) takes 20,000 TPU-v3 days. And things are even worse in the NLP world: training GPT‑3 on a top-tier server with 8x A100 would take decades.
So, can individual researchers and small labs still train state-of-the-art models? Yes we can! All it takes is for a bunch of us to come together. In fact, we're doing it right now and you are invited to join!
In this demo, we train a model similar to OpenAI DALL-E — a Transformer model that generates images from text descriptions. It is trained on LAION-400M, the world's largest openly available image-text-pair dataset with 400 million samples. Our model is based on the dalle‑pytorch implementation by Phil Wang with a few tweaks to make it communication-efficient.
Modern distributed training algorithms are designed for HPC clusters with a 10-100 gigabit per second bandwidth. In turn, a typical Internet connection runs at 10-100 megabits per second: that’s three orders of magnitude slower. To make distributed training efficient, you need to win back these three orders of magnitude. This may seem daunting at first, but in reality, DL researchers have already made all the necessary pieces for solving this puzzle:
Speed‑up | How to achieve |
---|---|
4-16x | Large-batch training: You et al. (2019) proposed a way for training neural networks efficiently with larger batches, and hence, fewer communication rounds. |
4-32x | Gradient compression: from simple 8-bit quantization to advanced techniques such as Deep Gradient Compression, PowerSGD, 1-bit Adam, and many others. As a rule of thumb, these techniques can safely reduce communication by 16-32x. More extreme compression is often possible, but it may affect stability or final quality. |
4-24x | Parameter sharing: reusing parameters between model layers results in a model with fewer parameters, and hence, fewer gradients to communicate. Lan et al. (2019) and Xue et al. (2021) propose efficient parameter sharing architectures for NLP and computer vision. |
1.5-2x | Overlapping computation with communication: running network communication in background while computing the next portion of gradients. This is a long-standing trick from HPC that was recently adapted for DL training. Ren et al. (2021) show that updating parameters in background while computing the next batch of gradients does not harm convergence. |
These techniques are already more than enough to cover 1000x slower communication. This means that in practice you can pick and choose which of them you want in your training run. For this demo, we use 8x larger batches, 4x compression, 12x parameter sharing and partial overlapping. If you don’t want parameter sharing, you can trade it for more advanced gradient compression or larger batches.
Most distributed DL frameworks assume that the computation is performed by a fleet of identical devices, typically GPU servers or TPU cores. Under this assumption, each device can be assigned an equal part of computation, such as processing a fixed batch size of training samples. However, this quickly breaks down if workers use different device types. If one participant uses a GPU (e.g. P100) and another runs on TPU-v2-8, it is difficult to find a regime where both devices will be fully utilized.
To make the best use of all available devices, we let each device accumulate gradients at its own pace with individually tuned batch size and some other features (e.g. gradient checkpointing or using XLA). Once workers collectively aggregate some predefined global batch size, they average their gradients with weights proportional to each worker's individual contribution (i.e. number of samples processed).
This technique allows the "swarm" to automatically adjust its behavior as peers join, leave or fail. For instance, if several high-performance peers join the experiment, other peers will need to process a smaller number of samples per optimizer step, and hence, the collaboration will train faster with the same hyperparameters. In turn, if one of the workers fails and loses its progress (e.g. due to a fp16 overflow), others will make up for that by processing slightly more. For more details on how this works, please refer to "Deep Learning In Open Collaborations" paper or the corresponding blog post.
This section will be updated on December 7.
Our aim is to train a large model in a decentralized fashion on consumer hardware or low-end cloud instances. This means we need to make the model, dataset, and other memory buffers fit onto a few GB of disk, 12-16 GB of CPU RAM, and 8-12 GB of GPU memory. Unfortunately, this rules out many popular techniques such as ZeRO-Offload: there is simply not enough RAM for that. Instead, we must make better use of what limited memory we have. To do this, we use two techniques: 8-bit Optimizers for GPU memory and dataset streaming for RAM & HDD.
8-bit optimizers: Using optimizers such as LAMB or Adam requires four times as much GPU memory as simply storing model parameters (8 bytes vs 2 bytes) because of additional gradient statistics. As such, for training large models with many parameters, the optimizer state takes the largest amount of memory. With 8-bit optimizers, this amount is reduced by 75% (2 bytes), making it much easier to fit large models onto consumer GPUs.
Naturally, we can combine this technique with offloading and store 8-bit optimizer states in the CPU memory rather than in the GPU memory (0 bytes GPU, 2 bytes CPU). To perform an optimizer update, we transfer the GPU gradients to the CPU, update the model parameters, and then copy the new weights to the GPU. We can do this for each weight one-by-one so that the additional CPU memory required for the optimizer update is minimal. This combination of offloading and 8-bit optimizers means that we conserve GPU memory (0 bytes per parameter) and also use only a limited amount of CPU memory (2 bytes per parameter).
Dataset streaming: Usually data is stored on disk and needs to be fully or partially loaded into RAM for training. Large datasets used for pretraining measure in hundreds of gigabytes or even terabytes. This can pose a significant problem, as most desktop and cheap cloud instances simply do not have that much free space. Furthermore, downloading the data over the Internet would take up hours before one can even begin training.
To circumvent these problems, it is possible to stream the data in the same way as you stream online videos. Participants download a small random portion of the training dataset and immediately begin training on it, while additional data is loaded in the background. As such, we can train a model with virtually no storage overhead from the dataset, and switching to a new dataset is as simple as changing an argument of the dataset class.
In this section, we discuss common concerns related to security of collaborative training:
Q: If I join a collaborative experiment, do I allow other people to execute code on my computer?
A: During the training, participants only exchange data (gradients, statistics, model weights) and never send code to each other. No other peer can execute arbitrary code on your computer.
To join the experiment, you typically need to run the code (implementing the model, data streaming, training loop, etc.) from a repository or a Colab notebook provided by the authors of the experiment. This is no different from running any other open source project/Colab notebook.
Q: Can a malicious participant influence the training outcome?
A: It is indeed possible unless we use some defense mechanisms. For instance, a malicious participant can damage model weights by sending large numbers instead of correct gradients. The same can happen due to broken hardware or misconfiguration.
One possible defense is using authentication combined with model checkpointing. In this case, participants should log in (e.g. with their Hugging Face account) to interact with the rest of the collaboration. In turn, moderators can screen potential participants and add them to an allowlist. If something goes wrong (e.g. a participant sends invalid gradients and the model diverges), the moderators remove them from the list and revert the model to the latest checkpoint unaffected by the attack.
Nice bonus: using this data, the moderators can acknowledge the personal contribution of each participant.
Another defense is replacing the naive averaging of the peers' gradients with an aggregation technique that is robust to outliers. Karimireddy et al. (2020) suggested such a technique (named CenteredClip) and proved that it does not significantly affect the model's convergence.
In our case, CenteredClip is useful but not enough to protect from malicious participants, since it implies that the CenteredClip procedure itself is performed by a trusted server. By contrast, in our decentralized system, all participants can aggregate a part of the gradients, and we cannot assume any of them to be trusted.
Recently, Gorbunov et al. (2021) proposed a robust aggregation protocol for decentralized systems that does not require this assumption. This protocol uses CenteredClip as a subroutine but is able to detect and ban participants who performed it incorrectly.
In this section, we provide a recipe for you to run a collaborative training experiment yourself.
Got confused? Feel free to ask any questions in our Discord!
initial_peers
).
host_maddrs
and identity_path
arguments to hivemind.DHT
(these are forwarded to the underlying libp2p daemon).